In my desperate search for a way to see last night's episode of the Walking Dead I discovered that AMC is actually putting the episodes up on their website to be streamed directly!
Watch The Walking Dead Season 2 Episode 1 on AMC's Streaming portal
I am not sure how long each episode will stay up on the site - so I will be streaming mine tonight to make sure I see it. If this Movieweb Article is any indication it looks like the show drummed up enough interest - lets hope that it delivers on the expectation!
Monday, October 17, 2011
Wednesday, October 12, 2011
Marvel, you really do love me too!
If you love comics just for their stories and characters and are not necessarily caring about having a physical collection of comics, you just want to read them. Have I news for you. Venture on over to Marvel.com and go to the Digital Comics section. Now this is a section I had seen on their site on past visits and just assumed it was for buying comics for ones kindle or nook or something where you would by the individual comic much like you would at a comic book store.
My assumption was completely wrong. What this is, is either a monthly or annual fee to view thousands of marvel comics uploaded from their paper pages to digital format. And you get to view all of the comics you want. Allow me to break it down for you numerically. For the year subscription to this service it costs you $59.88 which is on a reoccurring charge so remember to cancel before the year is over should you pick it up but decide not to continue with it. For this $59.88 which equates to $4.99 a month. You get the roughly 9,000 comics already uploaded at your finger tips, as well as the ones that are being uploaded on a daily basis. They roughly upload 25 comics a week (5 per business day), thus 100 comics or more a month. Just the 100 comics in a month for the price of $4.99 is awesome to me where the norm for comics these days for a single, what 28 page comic? is $3.99.
In the interest of writing an informed unbiased(lol, If you know me, you know I'm never unbiased when it comes to Marvel) opinion of the service I must admit there are 2 distinct drawbacks or should I say let downs to this service.1. Of the 9,000 comics there is not many complete series. Let me give you an example of I mean by this. Lets take say The X-Men, specifically the series now known as The Uncanny X-men there are 534 issues I believe at the time of writing this, maybe 535 or 536 stop nitpicking nerds. Point is there are a lot. What you get in the digital comics is Uncanny X-Men #1(1963) - #66(1970) then it jumps to#94(1975) - #153(1982)(this includes the Phoenix Saga!) skips a few more to #167(1983) and this is where it started to get really spotty.
See its not like they upload huge sections at a time. What they seem to do is almost randomly pick a 5 comics a day from the past 50 years and upload them. Now they are starting to keep the randomizing down and doing chunks. They also are making certain days for certain series, I.E. Monday is Spider-man day, Tuesday is Iron Man day, Wed is X-men day and so on. Although this still does not completely take out the randomness because sometimes they still throw in a comic that has nothing to do with that series.
My example will be "X-MEN WEDNESDAY SEPTEMBER 21" they uploaded 4 Deadpools which is very much a X-men character but then for the 5th comic uploaded Avengers #5(2010). Which obviously has nothing to do with the X-men in general except Wolverine is an Avenger again, but come on, Ironman, Thor or Spider-man day could have worked just fine, give me more X-men comics! .. Oh sorry, got a little ranty there.and2. They don't upload the Very most recent issues. I.E. its 2011 and they are starting to upload 2010 comics now. If this horrible? No there are obvious sales reasons for this, and there are so many past comics they still have to upload it will take years to catch up if it at all can be.
Conclusion: If you are just getting into comics, this is a must have service to get, or If you are an old fan but have stopped buying comics, pick it up and catch up and read back, adventures await. Its also worth noting they have a free preview to see how it works and what it looks like. So if you are on the fence check that out.
My assumption was completely wrong. What this is, is either a monthly or annual fee to view thousands of marvel comics uploaded from their paper pages to digital format. And you get to view all of the comics you want. Allow me to break it down for you numerically. For the year subscription to this service it costs you $59.88 which is on a reoccurring charge so remember to cancel before the year is over should you pick it up but decide not to continue with it. For this $59.88 which equates to $4.99 a month. You get the roughly 9,000 comics already uploaded at your finger tips, as well as the ones that are being uploaded on a daily basis. They roughly upload 25 comics a week (5 per business day), thus 100 comics or more a month. Just the 100 comics in a month for the price of $4.99 is awesome to me where the norm for comics these days for a single, what 28 page comic? is $3.99.
In the interest of writing an informed unbiased(lol, If you know me, you know I'm never unbiased when it comes to Marvel) opinion of the service I must admit there are 2 distinct drawbacks or should I say let downs to this service.1. Of the 9,000 comics there is not many complete series. Let me give you an example of I mean by this. Lets take say The X-Men, specifically the series now known as The Uncanny X-men there are 534 issues I believe at the time of writing this, maybe 535 or 536 stop nitpicking nerds. Point is there are a lot. What you get in the digital comics is Uncanny X-Men #1(1963) - #66(1970) then it jumps to#94(1975) - #153(1982)(this includes the Phoenix Saga!) skips a few more to #167(1983) and this is where it started to get really spotty.
See its not like they upload huge sections at a time. What they seem to do is almost randomly pick a 5 comics a day from the past 50 years and upload them. Now they are starting to keep the randomizing down and doing chunks. They also are making certain days for certain series, I.E. Monday is Spider-man day, Tuesday is Iron Man day, Wed is X-men day and so on. Although this still does not completely take out the randomness because sometimes they still throw in a comic that has nothing to do with that series.
My example will be "X-MEN WEDNESDAY SEPTEMBER 21" they uploaded 4 Deadpools which is very much a X-men character but then for the 5th comic uploaded Avengers #5(2010). Which obviously has nothing to do with the X-men in general except Wolverine is an Avenger again, but come on, Ironman, Thor or Spider-man day could have worked just fine, give me more X-men comics! .. Oh sorry, got a little ranty there.and2. They don't upload the Very most recent issues. I.E. its 2011 and they are starting to upload 2010 comics now. If this horrible? No there are obvious sales reasons for this, and there are so many past comics they still have to upload it will take years to catch up if it at all can be.
Conclusion: If you are just getting into comics, this is a must have service to get, or If you are an old fan but have stopped buying comics, pick it up and catch up and read back, adventures await. Its also worth noting they have a free preview to see how it works and what it looks like. So if you are on the fence check that out.
Tuesday, October 11, 2011
Official Avengers Movie Trailer!
I can't friggin wait!
Source: http://www.comicbookresources.com/?page=article&id=34844
Monday, October 10, 2011
You never forget your first... (MMO)
One of the universal truths of the MMO gamer is that there will never be a time or a game as great and epic and amazing as your first.
For those people who started in UO - there can never been another game with the depth of freedom and the ability to dictate your own gaming style.
The EQ players out there will tell you that no other game built camaraderie and told such an epic story. The people who started out in Shadowbane will regale you with stories of building and destroying empires... (When the servers were up for longer than 15 minutes(or when there were less than 10 players in a zone)).
Then there is me: Dark Age of Camelot was my first MMO experience. Quite by choice I might add - I had shunned the MMO as a "hardcore" PC FPS player and part-time RTS player I was against the idea of a subscription and to be blunt - I knew that it was a time-sink. I knew a little about UO and I had heard lots of interesting things about Asheron's Call and Everquest and from what little I knew; I was certain that playing them meant succumbing to an abyss of endless RPG goal achievement.
In retrospect I can tell you I was right I never should have started ;) - but I digress... It was April of 2002 - and it was SLOW - as it always is in the game cycle. Nothing was out, and nothing was coming out that was going to be interesting to play and so as always we were looking for something to do. I had just moved up to Portland Oregon in 2000 and started a new Job in Jan of '01 where I met Spencer. Spencer was a PC enthusiast as well and we spent copious time playing Baldurs Gate at the lan parties I hosted. That year we were into Tribes, Baldurs Gate, and one of the iterations of Doom/Quake but we were always looking for something to do. One evening in April he came by for a bit of the ole LAN Partay and we were playing... I think Tribes - to be honest and he was telling me about how he had just subscribed to DAoC, how it had just come out in October the year before and that it was in a word - AWESOME. For some reason I decided that there was something out there to be had and I joined Spencer on Lancelot.
Spencer was a Champion which meant he was a Hibbie so since I couldn't imagine a world where I would be a male toon and be small - I rolled up a Firbolg Blademaster.
We. Had. A. Blast. It was awesome; progression was gruelingly slow in PvE and coordination was an absolute must. Most mobs were aggressive, and BAF (which meant if you pulled it or aggro'd it there was always more than 1 mob in its posse) and that almost certainly spelled doom for you and possibly your group if you were a fool. Quests were something that didn't make a lot of sense - there were monsters in the world and they needed killing, but the idea that someone would send you out there to do it for them was not really the deal. That is not to say that there weren't quests; there were - but they were not something that guided you on your path to progression. The more prevalent guiding factor was the dungeon and the "camp" a concept provided by Everquest.
Basically for every level range there was a place where monsters of the right level spawned faster than you could kill them and so you would try to find a tank and a healer and some DPS and head out there to handle their bidness.
Mudmen, Siabra, Pookha, the pit and countless other camps until the holy grail of PvE leveling. The cursed forest and Finlaiths...
The cursed forest was the big-bad-mamma-jamma PvE spot - real level 50 epic mobs roamed there and not many people knew about groups that could successfully kill them. We speculated that you needed more than one group but noone was sure.
Finlaiths were the best XP camp in the forrest a densly packed group of level 50+ mobs that spawned fast and were weak to energy magic. Meaning that the group composition was Tank, Warden, Druid, PBAOE Chanterx2 or 3, Mana Ment, and Bard. There was a list on Lancelot that was maintained by the person who had been in the Fin group the longest.
You would literally send a tell to the list guy and he would add you to the list of people waiting for someone to leave this perpetually running group. It was hands down the absolute fastest way from 47.5 to 50 so there were always at least 2-3 people on the list. If you were a blademaster like me you were waiting for a non-support slot to open up. If there was an amazing Druid there then sometimes you could get in and be extra DPS which was super helpful since Blademasters had 1 AOE attack.
Then - voila! 50! Ready to head out to emain an defend the fronteir from the evil Albion swarm and the insta-stunning Midgardians.
I am feeling like I may have to recap PvP in a separate post - but suffice it to say that no other game has put together the real feeling of reliance that DAoC created. Suboptimal groups were punishing and as a result players played needed support classes because they knew they would have a spot. Its a far cry from the WoW/Rift world where every class can fill a role.
It was 9 years ago for me but thanks to Mythic and DAoC for the glory days!
Source: Link
For those people who started in UO - there can never been another game with the depth of freedom and the ability to dictate your own gaming style.
The EQ players out there will tell you that no other game built camaraderie and told such an epic story. The people who started out in Shadowbane will regale you with stories of building and destroying empires... (When the servers were up for longer than 15 minutes(or when there were less than 10 players in a zone)).
Then there is me: Dark Age of Camelot was my first MMO experience. Quite by choice I might add - I had shunned the MMO as a "hardcore" PC FPS player and part-time RTS player I was against the idea of a subscription and to be blunt - I knew that it was a time-sink. I knew a little about UO and I had heard lots of interesting things about Asheron's Call and Everquest and from what little I knew; I was certain that playing them meant succumbing to an abyss of endless RPG goal achievement.
In retrospect I can tell you I was right I never should have started ;) - but I digress... It was April of 2002 - and it was SLOW - as it always is in the game cycle. Nothing was out, and nothing was coming out that was going to be interesting to play and so as always we were looking for something to do. I had just moved up to Portland Oregon in 2000 and started a new Job in Jan of '01 where I met Spencer. Spencer was a PC enthusiast as well and we spent copious time playing Baldurs Gate at the lan parties I hosted. That year we were into Tribes, Baldurs Gate, and one of the iterations of Doom/Quake but we were always looking for something to do. One evening in April he came by for a bit of the ole LAN Partay and we were playing... I think Tribes - to be honest and he was telling me about how he had just subscribed to DAoC, how it had just come out in October the year before and that it was in a word - AWESOME. For some reason I decided that there was something out there to be had and I joined Spencer on Lancelot.
Spencer was a Champion which meant he was a Hibbie so since I couldn't imagine a world where I would be a male toon and be small - I rolled up a Firbolg Blademaster.
We. Had. A. Blast. It was awesome; progression was gruelingly slow in PvE and coordination was an absolute must. Most mobs were aggressive, and BAF (which meant if you pulled it or aggro'd it there was always more than 1 mob in its posse) and that almost certainly spelled doom for you and possibly your group if you were a fool. Quests were something that didn't make a lot of sense - there were monsters in the world and they needed killing, but the idea that someone would send you out there to do it for them was not really the deal. That is not to say that there weren't quests; there were - but they were not something that guided you on your path to progression. The more prevalent guiding factor was the dungeon and the "camp" a concept provided by Everquest.
Basically for every level range there was a place where monsters of the right level spawned faster than you could kill them and so you would try to find a tank and a healer and some DPS and head out there to handle their bidness.
Mudmen, Siabra, Pookha, the pit and countless other camps until the holy grail of PvE leveling. The cursed forest and Finlaiths...
The cursed forest was the big-bad-mamma-jamma PvE spot - real level 50 epic mobs roamed there and not many people knew about groups that could successfully kill them. We speculated that you needed more than one group but noone was sure.
Finlaiths were the best XP camp in the forrest a densly packed group of level 50+ mobs that spawned fast and were weak to energy magic. Meaning that the group composition was Tank, Warden, Druid, PBAOE Chanterx2 or 3, Mana Ment, and Bard. There was a list on Lancelot that was maintained by the person who had been in the Fin group the longest.
You would literally send a tell to the list guy and he would add you to the list of people waiting for someone to leave this perpetually running group. It was hands down the absolute fastest way from 47.5 to 50 so there were always at least 2-3 people on the list. If you were a blademaster like me you were waiting for a non-support slot to open up. If there was an amazing Druid there then sometimes you could get in and be extra DPS which was super helpful since Blademasters had 1 AOE attack.
Then - voila! 50! Ready to head out to emain an defend the fronteir from the evil Albion swarm and the insta-stunning Midgardians.
I am feeling like I may have to recap PvP in a separate post - but suffice it to say that no other game has put together the real feeling of reliance that DAoC created. Suboptimal groups were punishing and as a result players played needed support classes because they knew they would have a spot. Its a far cry from the WoW/Rift world where every class can fill a role.
It was 9 years ago for me but thanks to Mythic and DAoC for the glory days!
Source: Link
Sunday, October 02, 2011
10 Win Streak! For Childs Play
I read this in the news over on Penny Arcade this weekend and I thought that it would be cool to share. Someone started up a live-streaming website to play LoL endlessly for Child's Play. Head over to 10winstreak.com to have a look at the live feed to see some awesome LoL action and chip-in to their cause!
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